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Codenames: Marvel
6.20Use clues and contradictions to deduce hidden information.
Archmage
6.63Build patterns from chosen pieces to unlock scoring opportunities.
Linkee!
6.37Answer questions and manage progress around what you know.
Ninja Academy
6.64Bluff, read opponents, and time reveals around hidden information.
Mystery House: Adventures In A Box
6.29Coordinate shared actions while clues or threats pressure the group.
Saboteur: The Duel
6.01Build routes and networks to connect locations efficiently.
Dragon Farkle
6.38Push your luck for bigger rewards while risk keeps building.
Hybrid
7.35Roll dice and choose how to use the results for tactical outcomes.
Skylands
6.73Place tiles carefully to build spatial scoring patterns.
1000 Blank White Cards
6.69Build a deck or pool that turns small actions into stronger combos.
Ensemble
6.89Coordinate with teammates to solve the game's shared challenge.
Die Fiesen 7
6.40Play event cards to drive map pressure and long-term timing.
Tschak!
6.31Remember hidden information and use recall to make better choices.
Nemeton
6.91Place tiles carefully to build spatial scoring patterns.
Vineta
6.19Bluff, read opponents, and time reveals around hidden information.
Anno Domini: Flopps
6.79Bluff, read opponents, and time reveals around hidden information.
Munchkin Dungeon
6.66Play disruptive cards to slow rivals and protect your own plan.
Guild Master
7.35Build a deck or pool that turns small actions into stronger combos.
Munchkin Pathfinder
6.32Roll dice and choose how to use the results for tactical outcomes.
Dragonscales
7.03Push your luck for bigger rewards while risk keeps building.
Tales Of The Northlands: The Sagas Of Noggin The Nog
7.53Place workers to claim actions and turn resources into plans.
Forbidden Jungle
7.38Coordinate with teammates to solve the game's shared challenge.
Gorechosen
7.03Build a deck or pool that turns small actions into stronger combos.
Sounds Fishy
6.94Bluff, read opponents, and time reveals around hidden information.