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Siegestorm: Siegemode
7.54Coordinate with teammates to solve the game's shared challenge.
Scarab Lords
6.02Build a deck or pool that turns small actions into stronger combos.
Fish Cook
6.96Collect matching sets while timing when to score or trade them.
Shephy
6.74Collect matching sets while timing when to score or trade them.
Five Three Five
7.11Play suited cards to win tricks and manage timing.
Sherlock: Paradero Desconocido
6.83Coordinate shared actions while clues or threats pressure the group.
Babylon 5 Collectible Card Game
6.75Negotiate deals and shifting promises to improve your position.
Braggart
6.31Collect matching sets while timing when to score or trade them.
Rattus Cartus
6.49Place workers to claim actions and turn resources into plans.
Blue Vs. Gray
6.74Roll dice and choose how to use the results for tactical outcomes.
Herbalism
6.56Use clues and contradictions to deduce hidden information.
My Happy Farm
6.37Collect matching sets while timing when to score or trade them.
Saboteur: The Duel
6.01Build routes and networks to connect locations efficiently.
Dig
6.33Move goods between locations while optimizing routes and timing.
Oz Fluxx
6.29Collect matching sets while timing when to score or trade them.
Tschak!
6.31Remember hidden information and use recall to make better choices.
Pessoa
7.29Place workers to claim actions and turn resources into plans.
Ada's Library
6.38Spot patterns quickly and react before opponents do.
Munchkin Pathfinder
6.32Roll dice and choose how to use the results for tactical outcomes.
Assembly
7.15Coordinate with teammates to solve the game's shared challenge.
Classic Art
6.57Bluff, read opponents, and time reveals around hidden information.
The Fires Of Midway
7.34Manage cards in hand to time plays, combos, and scoring windows.
Hue
6.35Build patterns from chosen pieces to unlock scoring opportunities.
Pixel Tactics 4
7.03Manage cards in hand to time plays, combos, and scoring windows.