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Smash Up: Awesome Level 9000
7.22Commit presence to key areas and fight for influence where it matters.
Smash Up: Science Fiction Double Feature
7.26Commit presence to key areas and fight for influence where it matters.
Smash Up: It's Your Fault!
7.49Commit presence to key areas and fight for influence where it matters.
Smash Up: The Obligatory Cthulhu Set
6.74Commit presence to key areas and fight for influence where it matters.
Smash Up: Big In Japan
7.46Commit presence to key areas and fight for influence where it matters.
Famiglia
6.43Build a deck or pool that turns small actions into stronger combos.
Zombiaki
6.14Draft from shared options to assemble a plan over successive turns.
Adventure Time Card Wars: Finn Vs. Jake
6.14Manage cards in hand to time plays, combos, and scoring windows.
Zombiaki Ii: Attack On Moscow
6.13Draft from shared options to assemble a plan over successive turns.
Adventure Time Card Wars: Bmo Vs. Lady Rainicorn
6.16Manage cards in hand to time plays, combos, and scoring windows.
Adventure Time Card Wars: Fionna Vs Cake
6.91
Adventure Time Card Wars: Lemongrab Vs. Gunter
6.70Manage cards in hand to time plays, combos, and scoring windows.
Major General: Duel Of Time
6.26Commit presence to key areas and fight for influence where it matters.
Kannibohne
6.56Manage cards in hand to time plays, combos, and scoring windows.
Tavern
6.29Collect matching sets while timing when to score or trade them.
Yetisburg: Titanic Battles In History, Vol. 1
5.75Move forces between areas to control positions and pressure rivals.
Divorce! The Game
6.38Play disruptive cards to slow rivals and protect your own plan.
Gob'z'heroes
6.38Spend limited actions each turn to balance movement, setup, and scoring.
Villainy: The Supervillainous Card Game
5.67