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Coney Island
6.39Place tiles carefully to build spatial scoring patterns.
Passing Through Petra
6.69Place workers to claim actions and turn resources into plans.
Venture
6.43Build patterns from chosen pieces to unlock scoring opportunities.
Funkenschlag: Enbw
8.29Build routes and networks to connect locations efficiently.
Lemming Mafia
6.22Bluff, read opponents, and time reveals around hidden information.
Weimar: The Fight For Democracy
8.38Build a deck or pool that turns small actions into stronger combos.
Kill The Unicorns
6.94Bluff, read opponents, and time reveals around hidden information.
Foodies
6.48Roll dice to trigger production and build stronger turns over time.
Conquistador: The Age Of Exploration
6.55Maneuver forces across tactical or historical battle maps.
Vino
6.43Commit presence to key areas and fight for influence where it matters.
It Happens..
6.19Collect matching sets while timing when to score or trade them.
North American Railways
6.63Compete for contested options while managing cost and timing.
Parthenon: Rise Of The Aegean
6.32Move goods between locations while optimizing routes and timing.
Mush! Mush!: Snow Tails 2
6.91Manage cards in hand to time plays, combos, and scoring windows.
Piranha Pedro
6.27Bluff, read opponents, and time reveals around hidden information.
Snorta!
6.11Use physical skill and timing to pull off the key moves.
Die Fugger
6.43
Crows
6.36Place tiles carefully to build spatial scoring patterns.
Siberia: The Card Game
6.73Build a deck or pool that turns small actions into stronger combos.
Bremerhaven
6.55Place workers to claim actions and turn resources into plans.
Import / Export: Definitive Edition
7.55Move goods between locations while optimizing routes and timing.
Trek 12: Amazonia
7.50Mark choices on a sheet to build patterns and complete objectives.
Birds Of A Feather
6.70Collect matching sets while timing when to score or trade them.
Solar Sphere
7.20Commit presence to key areas and fight for influence where it matters.