Find your next board game
2017
Ages 8+
Dragon Castle
7.13
1-4 players
30-45 min
1.97 weight
Abstract
Family
Abstract Strategy
End Game Bonuses
Layering
Open Drafting
Country: China
Digital Implementations: Board Game Arena
1978
Ages 8+
Cathedral
6.54
2 players
?-? min
1.79 weight
Abstract
Abstract Strategy
Children's Game
City Building
Enclosure
Pattern Building
Pattern Recognition
Category: Combinatorial
Components: 10 x 10 Grids
2000
Ages 7+
Gobblet
6.62
2 players
?-? min
1.84 weight
Abstract
Abstract Strategy
Memory
Pattern Building
Pattern Recognition
Category: n in a row
Components: 4 x 4 Grids
2021
Ages 13+
Gorinto
7.25
1-4 players
30-60 min
1.74 weight
Abstract
Abstract Strategy
Pattern Recognition
Set Collection
Tile Placement
Continents: Asia
Country: Japan
2008
Ages 10+
Tiki Topple
6.47
2-4 players
?-? min
1.29 weight
Family
Abstract Strategy
Bluffing
Card Game
Hand Management
Pattern Recognition
Misc: Mensa Select
Series: Easy Play (Schmidt Spiele)
2009
Ages 6+
Qwirkle Cubes
6.57
2-4 players
?-? min
1.61 weight
Family
Abstract Strategy
Dice
Dice Rolling
Pattern Building
Pattern Recognition
Components: Dice with Icons
Containers: Cubes
2018
Ages 8+
Crystallo
6.96
1-2 players
20-30 min
1.78 weight
Abstract
Abstract Strategy
Card Game
Fantasy
Melding and Splaying
Pattern Building
Pattern Recognition
Components: Gems/Crystals
Containers: Drawstring Bag
2019
Ages 8+
Tuki
6.85
2-4 players
30-45 min
1.13 weight
Family
Abstract Strategy
Animals
Prehistoric
Dice Rolling
Finale Ending
Pattern Building
Animals: Bears
Animals: Penguins
1992
Ages 8+
Katamino
6.50
1-2 players
?-? min
1.76 weight
Abstract
Abstract Strategy
Children's Game
Puzzle
Pattern Building
Pattern Recognition
Components: Polyominoes
Components: Wooden pieces & boards
2012
Ages 8+
Iota
6.15
2-4 players
?-? min
1.91 weight
Abstract
Family
Abstract Strategy
Card Game
Pattern Building
Pattern Recognition
Tile Placement
Mechanism: 4 in a Row
Misc: Mensa Select
2007
Ages 10+
Black Box +
6.40
2 players
?-? min
2.29 weight
Abstract
Puzzle
Abstract Strategy
Deduction
Line Drawing
Pattern Recognition
Secret Unit Deployment
Components: Marbles
Players: Games with Solitaire Rules
2003
Ages 8+
Ada's Library
6.38
2 players
?-? min
1.68 weight
Abstract
Abstract Strategy
Card Game
Hand Management
Pattern Building
Pattern Recognition
Players: Two Player Only Games
2006
Ages 10+
On The Dot
6.17
2-4 players
?-? min
1.65 weight
Abstract
Abstract Strategy
Pattern Building
Pattern Recognition
Real-Time
Components: 6 x 6 Grids
Components: Transparent Elements
2011
Ages 8+
Swish
6.10
2-6 players
?-? min
1.28 weight
Abstract
Family
Abstract Strategy
Card Game
Puzzle
Pattern Building
Pattern Recognition
Set Collection
Components: Transparent Elements
2019
Ages 6+
Latice Hawai'i
6.87
2-4 players
?-? min
1.64 weight
Abstract Strategy
Educational
Puzzle
Pattern Building
Pattern Recognition
Square Grid
Crowdfunding: Indiegogo
2016
Ages 6+
Ominoes
6.49
2-4 players
?-? min
1.36 weight
Abstract
Abstract Strategy
Dice
Dice Rolling
Die Icon Resolution
Grid Movement
Ancient: Egypt
Components: Dice with Icons
2015
Ages 8+
Clacks: A Discworld Board Game
6.23
1-4 players
?-? min
2.6 weight
Abstract
Abstract Strategy
Novel-based
Action Points
Cooperative Game
Pattern Building
Books: Discworld
2015
Ages 8+
Cogz
6.99
2-6 players
?-? min
2 weight
Abstract
Family
Abstract Strategy
Educational
Memory
Hand Management
Memory
Modular Board
Crowdfunding: Kickstarter
Theme: Mad Science / Mad Scientist
1972
Ages 8+
Ultimate Mastermind
5.95
2 players
?-? min
2.25 weight
Abstract
Abstract Strategy
Children's Game
Deduction
Induction
Pattern Recognition
Game: Mastermind
Players: Two Player Only Games
2015
Ages 8+
The Maiden In The Forest
6.37
1-2 players
?-? min
2 weight
Abstract Strategy
Card Game
Fantasy
Area Majority / Influence
Pattern Recognition
Set Collection
Containers: Wallets
Contests: 18 Card Microgame
1999
Ages 8+
Siesta
6.33
2-4 players
?-? min
2.52 weight
Abstract
Abstract Strategy
Pattern Building
Pattern Recognition
Square Grid
Category: Combinatorial
Components: 12 x 12 Grids
1967
Ages 8+
Score Four
6.00
2-4 players
?-? min
1.78 weight
Abstract
Abstract Strategy
Pattern Building
Pattern Recognition
Tile Placement
Category: Combinatorial
Category: n in a row
2017
Ages 7+
Hypergrid
7.56
2 players
30-60 min
3.43 weight
Abstract
Abstract Strategy
Grid Movement
Pattern Building
Pattern Recognition
Category: Combinatorial
Components: 3 x 3 Grids
2004
Ages 8+
Tara: Ireland's Royal Board Game
6.23
2 players
20-30 min
2.12 weight
Abstract
Abstract Strategy
Ancient
Game System
Pattern Building
Pattern Recognition
Tile Placement
Components: 7 x 7 Grids
Country: Ireland