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Tacticum
7.61
Uncle Chestnut's Table Gype
6.06Move pieces across a map while planning position and timing.
Centrix
7.39Move pieces across a map while planning position and timing.
Coin Quest
6.05Build a deck or pool that turns small actions into stronger combos.
1868
6.93Build routes and networks to connect locations efficiently.
Qango
5.83Build patterns from chosen pieces to unlock scoring opportunities.
Veld Railroads
6.97Compete for contested options while managing cost and timing.
Janus
6.42
Goons
7.58Bluff, read opponents, and time reveals around hidden information.
Land 6
6.03Push your luck for bigger rewards while risk keeps building.
Pepper & Carrot: The Potion Contest
6.44Use clues and contradictions to deduce hidden information.
Bolets
7.36Cover spaces on a grid to build a spatial scoring plan.
Djambi
6.55Negotiate deals and shifting promises to improve your position.
Gonza Index
6.84Push your luck for bigger rewards while risk keeps building.
Hokusai
7.94Build a deck or pool that turns small actions into stronger combos.
Meander
6.00Place tiles carefully to build spatial scoring patterns.
Citadel
6.91Place tiles carefully to build spatial scoring patterns.
Mini Cywilizacja
6.20Draft from shared options to assemble a plan over successive turns.
9tka
7.08Commit presence to key areas and fight for influence where it matters.
Birth
6.36Commit presence to key areas and fight for influence where it matters.
Margo
7.61Plan precise moves in an abstract spatial duel.
King Arthur And The Knights Of The Round Table
6.16Negotiate deals and shifting promises to improve your position.
Ayanu
7.03
Renju
6.30Spot patterns quickly and react before opponents do.