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??????? (witness Night) box art

??????? (witness Night)

Players

3-6

Time

5-10

Age

8+

Weight

1

Rating

6.43

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Witness Night has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their strategy over time. The player interaction score is 3.7, indicating moderate interaction among players. Witness Night scales well with different numbers of players without compromising its appeal or balance. It has a moderate easiness to learn score, making it accessible to a wide range of players. Overall, Witness Night has a strong replayability score of 7.9, making it a game that can be enjoyed multiple times with fresh experiences.

Luck profile

The final luck score for Witness Night is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

Guests were invited to a remote mansion in the mountains. However, the owner of the mansion was killed later that night. The murderer is sure to be among the guest, but who is the killer? Each of the players first draws a character card. The first player then draws another card from the pile, keep one, and pass the unpicked card to the next player. The next player also keeps one and pass the other card until everyone got one card in their hand. The last card would be passed to the "guest room". The Player now has to discuss and vote for who is the killer or whether he is in the guest room.

Editions

Edition Year Language Publisher / Region
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Files

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Commerce

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Credits

Designers

1
Kuru Shibue (????)

Publishers

1
Sugorokuya

Linked items

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