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Verticality box art
Rich game profile

Verticality

A dexterity game in which players build rickety towers using cards and pyramids. A toss of the custom dice tells the players which size of pieces they must use to create the next level of the tower, and once three pyramids are in place and touching each other, another card must b...

Players

2-6

Time

5-10

Age

5+

Weight

1

Rating

5.80

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high interaction frequency and limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency and limited emphasis on cooperation.

Replay value

Verticality offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The availability of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, Verticality has a strong replayability score of 8.09.

Luck profile

The final luck score for Verticality is 7.67. This indicates that the game has minimal randomness impact, with random elements having a minimal impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

A dexterity game in which players build rickety towers using cards and pyramids. A toss of the custom dice tells the players which size of pieces they must use to create the next level of the tower, and once three pyramids are in place and touching each other, another card must be placed on top, ready for the next level . . . A Fast, Simple game for 2 to 6 players. Included in Pyramid Arcade. Rules also available on the publisher's website.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Andrew Looney

Publishers

2
(Web published) Looney Labs

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