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Urbify box art
Rich game profile

Urbify

Our city is prospering and growing at a dizzying pace, and building permits are continually being negotiated in the main city council departments. Several political parties govern in coalition and use their influence and personnel to carry out the most successful construction pro...

Players

2-4

Time

30-45

Age

12+

Weight

2

Rating

7.21

Should this hit the table?

Quick read before the metadata.

Urbify has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Urbify has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Urbify has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Urbify has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Our city is prospering and growing at a dizzying pace, and building permits are continually being negotiated in the main city council departments. Several political parties govern in coalition and use their influence and personnel to carry out the most successful construction projects, and thus end up being the most popular and beloved party in the city. Who knows, maybe that will catapult them to more ambitious political projects? Each player takes on the role of a political party that strategically influences each of the 4 city councils (economy, transport, culture and tourism) to obtain the best building licenses, and thus gain prestige when building them and different benefits when inaugurating them. The player whose political party has more prestige when the construction of the city is finished, will have won. In Urbify, players take turns choosing an option depending on whether or not they have any meeple left in their reserve. (1) If they have them: they can send them to the city hall, to one of the four councils: economy, transport, culture and tourism. or they can choose an available building tile and place them on it in the city, paying the necessary council points and obtaining prestige points. (2) If they do not have them: they can resolve one of the four city councils to obtain council points. or they can inaugurate the buildings they have in the city, removing their meeples and gaining the different benefits that each building gives. The game ends when all the buildings have been constructed, winning the player with the most prestige. —description from the publisher

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