Table feel
Moderate level of interaction with a good balance between direct and strategic confrontation. Some cooperation required.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of interaction with a good balance between direct and strategic confrontation. Some cooperation required.
Tragedy Looper: New Tragedies offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game also provides deep strategic possibilities and room for players to improve their strategies over time. The player interaction score is fixed at 3.8. Tragedy Looper: New Tragedies scales well with different numbers of players, maintaining its appeal and balance. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Tragedy Looper: New Tragedies has a strong replayability score of 7.72, making it a highly replayable board game.
Tragedy Looper: New Tragedies has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Some of you are able to travel back in time and have become the Protagonists of stories that unfold terrible tragedies. You need to discover a way to stop the tragedies from occurring, but there is a Mastermind whose sole purpose is to make sure they unfold. Can you stop the tragedies before the last loop?! In Tragedy Looper: New Tragedies, 1-3 players are Protagonists attempting to escape a time loop engineered by one player acting as the Mastermind. The Mastermind player selects a script, either one of the 13 scripts included or one created themselves, and sets up the game accordingly. The Protagonist players don't yet know the details of the tragic events about to unfold. Protagonists and the Mastermind will play cards, activate abilities, and trigger incidents to uncover (or hide!) information and move the events forward. Players will interact with different characters and build relationships with them in order to unlock and activate those characters' helpful special abilities, but of course the Mastermind is attempting to trick and mislead the Protagonists. At the end of each loop, if the Protagonists haven't guessed correctly, they rewind all game components back to the start and try again with more information. If they don't guess correctly on the final loop, the Mastermind wins! The Tragedy Looper system creates a unique game of deduction in which players begin each new loop better prepared, but the Mastermind player will know what they've learned and can alter their strategy accordingly. Tragedy Looper: New Tragedies is a standalone game that brings content from original publisher BakaFire into English for the first time, collecting 13 scripts and 30 characters. This game includes a teaching guide for the Mastermind and a "First Steps" tragedy set for the first two scripts to help players get more comfortable with the gameplay loop. Experienced masterminds can also create their own scripts.
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