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Village Of Horror box art

Village Of Horror

Players

2-5

Time

15-30

Age

10+

Weight

2

Rating

6.61

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

The Village of Horror has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

The Village of Horror has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and scalability. It offers fresh experiences each time it is played and allows players to improve their strategies over time. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Village of Horror is 7, indicating a moderate level of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The quiet village is no longer peaceful. Under the influence of a blood moon that appears once every hundred years, werewolves hiding amongst the villagers feel their blood flow and thirst for action. The cunning and sly werewolves do not easily reveal their hiding place, so how can the naive villagers survive? Will they opt for self-preservation — or stand up against the werewolves? As the night passes, players' survival instincts and quickness of mind are tested, and the treacherous and fickle villagers are the most unpredictable terror of this dark and eery night. Village of Horror is a werewolf-themed card game in which players choose factions in the game and help their respective factions win by playing different cards. Only the winner will live to see the sun rise!

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Editions

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Credits

Designers

2
Tsai Huei-Chiang Chiu Tacheng

Artists

1
Yiche Feng

Publishers

1
Soso Studio

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