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Straw box art
Rich game profile

Straw

Straw is a light-hearted family card game that takes place in the world of Arabian Nights. In Straw, you try to pack as many items as you can on top of a camel without breaking its back. If you can't, you lose the round – but other players must be careful not to load the camel to...

Players

2-6

Time

?-?

Age

8+

Weight

1.04

Rating

6.23

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but limited emphasis on cooperation.

Replay value

Straw has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement. Player interaction is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a good balance between depth and accessibility. Overall, Straw has a high replayability score of 7.77.

Luck profile

Straw has a moderate influence of luck. The game outcome is not predominantly determined by random elements, but luck still plays a significant role. Players have some ability to mitigate randomness through strategic decisions and planning. The game has a balanced mix of luck and strategy, with neither element overpowering the other.

Overview

What ABG knows about this game

Straw is a light-hearted family card game that takes place in the world of Arabian Nights. In Straw, you try to pack as many items as you can on top of a camel without breaking its back. If you can't, you lose the round – but other players must be careful not to load the camel too close to its limit because if you can break the camel's back with the Straw card, you win instead of losing! Will you be the one who breaks the camel's back?

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Commerce mapping

Buying signals

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Credits

People and publishers

Designers

1
Richard James

Publishers

2
Alderac Entertainment Group Evertide Games

Linked items

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