Table feel
Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus in the game.
Players
3-7
Time
?-?
Age
8+
Weight
1.29
Rating
6.09
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus in the game.
The game Inferno has a high replayability score of 8.03, indicating a great degree of variability, strategic depth, and adaptability to different player counts. The presence of expansions and the ease of learning also contribute to its replay value.
Inferno has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate this randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
In Inferno, players are trying to play as many cards as possible to a stack in the center of the table. But be warned! If a player is unable to play a card, they must take all the cards in the stack! Each player receives 12 cards. The starting player plays and announces a color and a value. Players, in turn order, must then add a card, which must be alike either in the color or in the value as the first out-played. If the player is unable (or does not want) to play a card to match, they must take all the cards played thus far (and then start a new round). In the end, all the red cards in hand are worth their face value and all the rest of the cards are worth one point. After a number of rounds, the player with the fewest points wins.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No commerce mappings imported yet.
No linked items imported yet.