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Spellmaker box art
Rich game profile

Spellmaker

A game of mysticism and magic where players are powerful wizards who, from their enchanted towers cast spells and plan strategy that will speed the innocent princess to their domain. Magic can change Giants into Toads or Frogs into Knights. The object is to transport the Princess...

Players

2-4

Time

?-?

Age

10+

Weight

1.82

Rating

6.12

Should this hit the table?

Quick read before the metadata.

Spellmaker has a moderate level of direct confrontation and a high level of strategic confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is limited emphasis on cooperation in the game. Overall, Spellmaker has a good level of player interaction.

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.9

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Spellmaker has a moderate level of direct confrontation and a high level of strategic confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is limited emphasis on cooperation in the game. Overall, Spellmaker has a good level of player interaction.

Replay value

Spellmaker offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The expansions available also add new content and gameplay elements, enhancing the replay value. The strategic depth of the game provides room for players to improve their strategy over time, while the player interaction score ensures engaging gameplay. The game scales well with different numbers of players without compromising its appeal or balance. Although it may take some time to learn, the depth it offers makes it worth the effort. Overall, Spellmaker has a strong replayability score of 8.09 out of 10.

Luck profile

Spellmaker has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

A game of mysticism and magic where players are powerful wizards who, from their enchanted towers cast spells and plan strategy that will speed the innocent princess to their domain. Magic can change Giants into Toads or Frogs into Knights. The object is to transport the Princess to your Castle to win the game by either defeating opposing forces, changing those forces by magic into helpless creatures or avoiding opposition forces and bringing the Princess home.

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Editions

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Credits

People and publishers

Designers

1
Eric Solomon

Publishers

2
Gametime Games Heritage Models, Inc.

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