Table feel
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Players
2-4
Time
?-?
Age
12+
Weight
1.11
Rating
6.24
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Sombras sobre Isla Negra has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may not be the easiest game to learn, it offers a rewarding and fresh experience each time it is played.
Sombras sobre Isla Negra has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
"A huge ocean. In the middle of the ocean, Isla Negra. In the middle of Isla Negra, Tree. In Tree, everything" A struggle for the power of the fruit of Tree, a thousand-year-old being whose roots are fed on blood, unleashes a tourney to the death among the strongest. Sombras Sobre Isla Negra is a (non-collectible) card game which simulates a fight between two or more players. The game consists of defeating your adversaries in martial arts combat to obtain the power of the fruit. Each game is contained in a black cube and inside you will find: 110 cards in 4 decks (one for each player) 1 booklet with the history and rules. In each deck of cards there are 4 different formats: + Improvement Cards: They allow you to improve your personage to use more powerful and effective cards. + Tactical Cards: They allow to take more letters from the deck + Attack Cards: They serve to damage the rival. + Defend Cards: They allow to defend you and even to counterattack
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