Table feel
Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's strategies and turns frequently, but there is not a strong emphasis on cooperation.
Somnia is a trick-taking game for 2 to 4 players about collecting dream fragments and trying to escape nightmares. Each player begins the game with 3 lives, and will lose 1 life if they end a hand as one of the "middlers" who does not have the most or least points in that hand. (...
Players
2-4
Time
30-45
Age
10+
Weight
2
Rating
7.16
Should this hit the table?
Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's strategies and turns frequently, but there is not a strong emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's strategies and turns frequently, but there is not a strong emphasis on cooperation.
Somnia has a high variability gameboard, with multiple paths to victory and random elements, providing fresh experiences each time. The expansions available add new content and gameplay elements, enhancing replay value. The game offers deep strategic possibilities and room for improvement in tactics and strategies. Player interaction is moderate. It scales well with different player counts without compromising balance. The game is moderately easy to learn, offering a good balance between depth and accessibility. Overall, Somnia has a strong replayability score of 7.9.
Somnia has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
Somnia is a trick-taking game for 2 to 4 players about collecting dream fragments and trying to escape nightmares. Each player begins the game with 3 lives, and will lose 1 life if they end a hand as one of the "middlers" who does not have the most or least points in that hand. (A player who earns too many points may also lose a life.) The game ends when one player has lost all of their lives. The cards in the game are made up of 4 suits, and the point values range from 0 to 20 points. The trump suit is referred to as the "nightmare", and is determined by the suit of the first sluffed card (e.g. the suit of the card played the first time someone is not able to follow suit.) The ranks and points of some cards of the "nightmare" suit will change. Excerpt from the Developer's Message in the rulebook: Somnia is a transcription of Mittlere Jass (aka Middler) and Molotov Jass, which are Swiss traditional trick-taking games. Mittlere Jass is for 3 players and Molotov Jass is for 4 players. Rules are quite close to original ones, while allocation of card points and card ranks are simplified, with a great help of fantastic art works and readable graphical design. The 2-player rules are our original variant, an homage to the traditions.
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