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Scribble Time box art
Rich game profile

Scribble Time

Scribble Time is a speed drawing and guessing game. Can you scribble what you hear in a second? Can you remember what your drawing is meant to represent?? "Sure!" you might think! Well, we'll see about that! Ready your pen, on your marks! GO! In more detail, the active player rea...

Players

4-8

Time

?-?

Age

10+

Weight

1

Rating

6.91

Should this hit the table?

Quick read before the metadata.

Moderate interaction with a mix of direct confrontation and strategic depth.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate interaction with a mix of direct confrontation and strategic depth.

Replay value

Scribble Time has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, striking a balance between accessibility and depth. Overall, Scribble Time has a good replayability score of 7.85.

Luck profile

Scribble Time has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, the game still relies on a balanced mix of luck and strategy. Overall, luck plays a significant role in determining the game's outcome.

Overview

What ABG knows about this game

Scribble Time is a speed drawing and guessing game. Can you scribble what you hear in a second? Can you remember what your drawing is meant to represent?? "Sure!" you might think! Well, we'll see about that! Ready your pen, on your marks! GO! In more detail, the active player reads out twenty words within twenty seconds, and all other players have to scribble these words to help them remember as many as possible. Afterwards a player gets 2 points for guessing correctly what they have drawn, if they are wrong, the other players may attempt to correctly guess and snatch 1 point for themselves. This game also has advanced mode/ Insane Mode/ Semi-Co-Op Mode/ Super Insane Mode.

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Editions

Versions and regional releases

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Commerce mapping

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Credits

People and publishers

Designers

1
Edward Chan

Artists

1
Johnnie Lam

Publishers

4
Bloom Games (Korean) Capstone HK Ltd. Goliath Games Mandoo Games

Linked items

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