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Pyramide Du Pharaon box art
Rich game profile

Pyramide Du Pharaon

The name of the game translate from French to "Pyramid of the Pharaoh". The intro of the game says that "the game has been discovered in archaeological research in Egypt and was designed by a Pharaoh during Ancient era where he invited guests to play a game during his parties whe...

Players

2-6

Time

?-?

Age

7+

Weight

1

Rating

6.03

Should this hit the table?

Quick read before the metadata.

The game has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to others' actions. However, there is limited emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

The game has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to others' actions. However, there is limited emphasis on cooperation.

Replay value

Pyramide du Pharaon has a high replayability score due to its high variability gameboard, good expansions, deep strategic possibilities, and adaptability to different player counts. It offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for Pyramide du Pharaon is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

The name of the game translate from French to "Pyramid of the Pharaoh". The intro of the game says that "the game has been discovered in archaeological research in Egypt and was designed by a Pharaoh during Ancient era where he invited guests to play a game during his parties where they had to build a pyramid with hieroglyphs carved on a tablet". It is an Egyptian theme card game based on both luck and strategy that is designed for the family with rules very easy to undestand. The goal of the game is to be the first to build his pyramid. In order to do so, the players need collect cards that represent different resources such as workers, materials, tools, administration, royal family and of course a pharaoh. Some cards have negative effect. During his turn, a player can draw a card or play a "Mystery" card which allow him to steal a card from another player, exchange a card, build his pyramid, play an extra turn or protect parts of his pyramid already built.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Martin Tremblay

Publishers

1
Éditions Gladius International, Inc.

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