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Bluff box art
Rich game profile

Bluff

Content: 1 board, 5 pawns, 1 Buddha, 1 block, 60 playing cards The idea of the game: To reach the buddha with one pawn, and if this pawn is the secret favorite of one player, the game is over. In the left upper corner the 5 pawns of the agents were located. At the field with the...

Players

2-6

Time

?-?

Age

?+

Weight

1

Rating

6.54

Should this hit the table?

Quick read before the metadata.

Bluff has a high level of direct confrontation and strategic depth in confrontation. Players need to pay attention to each other's actions frequently. However, there is minimal emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Bluff has a high level of direct confrontation and strategic depth in confrontation. Players need to pay attention to each other's actions frequently. However, there is minimal emphasis on cooperation.

Replay value

Bluff offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, Bluff has a strong replayability score of 7.7.

Luck profile

Bluff has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role in the game. Overall, Bluff offers a balanced mix of luck and strategy.

Overview

What ABG knows about this game

Content: 1 board, 5 pawns, 1 Buddha, 1 block, 60 playing cards The idea of the game: To reach the buddha with one pawn, and if this pawn is the secret favorite of one player, the game is over. In the left upper corner the 5 pawns of the agents were located. At the field with the star the buddha is placed. Each player gets around 15 cards. The players write down secretly which of the pawns will reach the buddha. The motor of the game are the palyed cards.

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Credits

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Designers

1
Henri Sala

Publishers

1
Schmidt Spiele

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