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Poseidon box art
Rich game profile

Poseidon

Two to five players act as leaders of different peoples and command them to explore, send out fleets, build trading posts, and generate the highest possible profit. Poseidon contains most of the basics of 18xx games and due to the relatively short running time of two hours is as...

Players

2-5

Time

90-120

Age

12+

Weight

3.54

Rating

6.97

Should this hit the table?

Quick read before the metadata.

Poseidon has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Poseidon has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Poseidon has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Poseidon has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Two to five players act as leaders of different peoples and command them to explore, send out fleets, build trading posts, and generate the highest possible profit. Poseidon contains most of the basics of 18xx games and due to the relatively short running time of two hours is as suitable for 18xx-newbies who want to explore this wonderful world as it is for experienced train gamers. The 18xx basics included are: 1) Instead of running a corporation, players control a country/people 2) The goal of the game is personal wealth, the wealthiest player at game end is the winner 3) Players create trade routes similar to railway lines in 18xx games 4) Trains are replaced with common modes of transportation at the time (i.e. ships) with varying types 5) 18xx type stations are replaced with trading posts Game Contents: game board, eight "possession sheets", play money, lots of wood pieces, cards, 1 rule book

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

2
Helmut Ohley Leonhard "Lonny" Orgler

Artists

1
Klemens Franz

Publishers

2
Lookout Games Z-Man Games

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