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Polyssimo Challenge box art
Rich game profile

Polyssimo Challenge

Polyssimo Challenge is a tactical game for 2 to 4 players containing a board made of 12x11 squares and 24 pieces: the 12 pentominoes (all the possible combinations of five squares) and 12 hexominoes (some of the combinations of six squares). To start, players place the pieces in...

Players

2-4

Time

10-30

Age

7+

Weight

1

Rating

6.85

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Polyssimo Challenge offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Polyssimo Challenge has a strong replayability score of 7.85 out of 10.

Luck profile

Polyssimo Challenge has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate this randomness through strategic decisions and planning. The game's overall luck dependence is balanced, with a mix of luck and strategy. The final luck score for Polyssimo Challenge is 7, indicating that luck plays a minor role in determining the game outcome.

Overview

What ABG knows about this game

Polyssimo Challenge is a tactical game for 2 to 4 players containing a board made of 12x11 squares and 24 pieces: the 12 pentominoes (all the possible combinations of five squares) and 12 hexominoes (some of the combinations of six squares). To start, players place the pieces in the middle of the table, then take turns choosing one piece after another, placing these pieces in front of them. Once all the pieces have been claimed, the players — starting with the last one to take a piece and reversing the playing order — take turns placing their pieces on the game board one by one. Whoever gets rid of the largest amount of pieces — more specifically, whoever has the fewest squares remaining — wins. Polyssimo Challenge is very tactical, with an emphasis on geometrical reasoning, as for the Polyssimo puzzle game. Giving a handicap to the stronger player is mentioned in the rules (as in Go), allowing for interesting games even when players have different levels, e.g., a beginner playing against an experienced one. —description from the designer

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Credits

People and publishers

Designers

1
Alain Brobecker

Artists

1
Céline Bénédé

Publishers

1
Djeco

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