Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Light strategy
Luck-sensitive
How it plays
How does it play?
Draft whimsical numbered cards into a compact three-by-three tableau, validate stacked spaces, and score colors, spirals, and connected groups.
Core mechanisms
Key systems that shape the decisions players make.
Open Drafting
Select cards or items from a shared face-up display.
Set Collection
Gather related items that become more valuable when scored together.
Connections
Create meaningful links between locations, pieces, or concepts.
Score-and-Reset Game
Score repeated rounds or hands, then reset the play state and continue.
Read the full game description
Pixies is a fast card-drafting game about arranging tiny forest creatures into a nine-space tableau. A display of cards numbered one through nine is revealed, and each player chooses one card in turn. Its number fixes the space where it must go. Place a second card on the same number and one becomes face down, validating the visible card so it can score; taking the perfect color or symbol can therefore mean covering something useful. At the end of a round, validated cards score their printed points, spirals add bonuses, and the largest connected group of a single color earns its size. The display refills between picks and every round starts fresh, so players continually weigh immediate placement, future validation, and what they are leaving for opponents. Simple rules, simultaneous table reading, and Sylvain Trabut’s sculptural nature art make Pixies an unusually polished thirty-minute family card game.