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Mopsen box art
Rich game profile

Mopsen

Pugs for everyone! "Pugs" are played in 3 rounds. Players playing cards in their turns. The color of pug, the number on card and the current feeding order must be respected. The feeding order indicates which animal is currently the strongest. An important rule: along with pugs, c...

Players

3-5

Time

30-40

Age

7+

Weight

1.67

Rating

6.20

Should this hit the table?

Quick read before the metadata.

Moderate interaction with a good balance between direct and strategic confrontation.

Teach 2.9

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate interaction with a good balance between direct and strategic confrontation.

Replay value

Mopsen offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a highly replayable experience.

Luck profile

Mopsen has a moderate influence of luck. The game outcome is not predominantly determined by random elements, but luck still plays a significant role. Players have substantial ability to mitigate randomness through strategic decisions and planning. Overall, Mopsen offers a balanced mix of luck and strategy.

Overview

What ABG knows about this game

Pugs for everyone! "Pugs" are played in 3 rounds. Players playing cards in their turns. The color of pug, the number on card and the current feeding order must be respected. The feeding order indicates which animal is currently the strongest. An important rule: along with pugs, color must be respected! If a player has a card of the same color, then they must play it next to the corresponding pug. Cats ignore the rule of color and can be played, even if the player has a suitable pug in their hand. The one who played the strongest card in a row takes it to their discard pile. But be careful: at the end of the game not the number on card is counted, but the number of bones on it. Player who played the weakest card does not receive victory points, but may take one of the played cards in their hand and (very important!) change the feeding order! "Pugs" is a fast card game that will appeal not only to owners of pugs...

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Editions

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Edition Year Language Publisher / Region
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Credits

People and publishers

Designers

1
Andreas Pelikan

Artists

2
Christian Fiore Sabine Kondirolli

Publishers

3
Fabrika Igr HUCH! White Goblin Games

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