Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Monkey Business - A mime game with a twist! A fun, laugh filled party game for the whole family. You are the Scammer! In a round of Monkey Business, each player draws a card which describes an action, like 'go grocery shopping' or 'you just won the lottery'. Each player has the s...
Players
4-16
Time
?-?
Age
8+
Weight
1
Rating
6.23
Should this hit the table?
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Monkey Business has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and allows players to improve their tactics over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, Monkey Business has a strong replayability score of 7.75 out of 10.
Monkey Business has a moderate influence of luck. Random elements such as dice rolls or card draws play a significant role in determining the game outcome. While players have some ability to mitigate the effects of randomness through strategic decisions, luck still plays a substantial role. Overall, the game has a balanced mix of luck and strategy.
Overview
Monkey Business - A mime game with a twist! A fun, laugh filled party game for the whole family. You are the Scammer! In a round of Monkey Business, each player draws a card which describes an action, like 'go grocery shopping' or 'you just won the lottery'. Each player has the same action except for one player, whose card says 'you are the scammer' (or variations of that theme). On the count of three, each player mimes the action. The Scammer, with swift observation, tries to match what all the other players are doing. After ten seconds, everyone stops. Then on the count of three, everyone simultaneously, including the Scammer, points a finger at who they think is the Scammer. Points are won for correct answers, The Scammer wins points based on the number of wrong answers. After 6 rounds, high points wins. A silly and really funny game of wild activity! For 4 to 12 players with 2 Scammers at higher player counts! --description from the original French publisher In Keskifé?, all players but one — either individually or in teams — carry out an action that all players but one know about. Can the buffoon, the sole player unaware of what's going on, imitate the others successfully without disclosing their identity?
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