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Mokuru: Card Game box art

Mokuru: Card Game

Players

2-6

Time

20-30

Age

?+

Weight

1

Rating

6.32

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The Mokuru: Card Game has a moderate level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. However, there is less emphasis on cooperation in the game. Overall, the game provides a good level of player interaction.

Replay value

The Mokuru: Card Game has a high replayability score of 7.9, indicating a game that offers a great degree of variability, strategic depth, and adaptability to different player counts. The presence of expansions and the ease of learning add to its overall replay value.

Luck profile

The Mokuru: Card Game has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy both elements in their gameplay experience.

Overview

The Mokuru Card Game is a new type of board game. It not only challenges your skill and tactics, but often also your teamwork with other players. You will need to succeed tricks to climb your way to the grand master belt and become the next Mokuru Master. Be careful, other players can use action card on you and even steal points! —description from the designer Game plays in a series of rounds where players try to complete some tricks with a mokuru, usually they have three attempts to succeed and every card fulfilled grants a point. First player to reach the top of the track (9 points) wins. —user summary

Editions

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Files

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Credits

Designers

1
Jean-François Rochas

Publishers

1
(Self-Published)

Linked items

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