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Hau La box art

Hau La

Players

2-4

Time

?-?

Age

8+

Weight

1

Rating

6.13

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Hau La has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Hau La has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a fresh and engaging experience with room for improvement in strategy over time. The game's player interaction score is average, and it is moderately easy to learn.

Luck profile

Hau La has a moderate influence of luck. Random elements like dice rolls or card draws play a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The objective of Hau La is to be the player with the highest piece in the tower that all the players build together. The rules are very simple. On your turn, you must add one building piece to the tower. The problem is that the pieces used to construct the tower are made of a soft sponge-like material that bends easily. If your new piece bends and touches another piece it cannot be placed. To win, you will need a plan, and a bit of dexterity and above all else an imagination to figure out the final shape of the tower. The final tower always looks like a modern art sculpture. This game was the most popular self-published game in Game Market 2009 in Tokyo,Japan.

Editions

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Credits

Designers

1
team SAIEN

Artists

1
team SAIEN

Publishers

2
Japon Brand Saien

Linked items

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