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Mieses Karma box art
Rich game profile

Mieses Karma

All players died in the beginning of the game and are reborn - due to their bad karma - as an ant. The goal of the game is to become a man again. Therefore, the players have to collect karma by building their lifelines and donate cards for the lifelines of other players. The way...

Players

3-5

Time

?-?

Age

10+

Weight

1.58

Rating

5.87

Should this hit the table?

Quick read before the metadata.

Moderately interactive game with a good balance of direct and strategic confrontation, requiring frequent attention to other players' actions. Limited emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderately interactive game with a good balance of direct and strategic confrontation, requiring frequent attention to other players' actions. Limited emphasis on cooperation.

Replay value

Mieses Karma has a high variability gameboard, offering different experiences each time it is played. The availability of expansions adds new content and gameplay elements, increasing replay value. The game also provides deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, it offers a good balance between easiness and depth. Overall, Mieses Karma has a strong replayability score of 7.85.

Luck profile

The final luck score for Mieses Karma is 5.67, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like dice rolls or card draws, but players also have the ability to mitigate the effects of randomness through strategic decisions and planning. While luck plays a significant role, player strategy and decisions also have a notable impact on the game outcome.

Overview

What ABG knows about this game

All players died in the beginning of the game and are reborn - due to their bad karma - as an ant. The goal of the game is to become a man again. Therefore, the players have to collect karma by building their lifelines and donate cards for the lifelines of other players. The way to human life is hard and the players live the lifes of several animals like the earthworm, cat, chameleon or the ape. Information about the Novel "Bad Karma" from David Safier: This debut novel by David Safier follows the trials and tribulations of Kim Karlsen, a television personality whose career obsession brings her some serious cosmic repercussions. In her quest to dominate the airwaves, Kim cheats on her husband, neglects her daughter, and mistreats her staff. It all seems worth it when she wins the biggest German Television Award, but sadly on the very same night she is crushed to death by debris falling from a Russian space station. At the gates of Heaven, she is informed that she has collected too much bad karma in her life, and has a long road of atonement ahead. Reincarnation as an ant teaches her a few lessons in humility, and she experiences existence as a guinea pig and as a beagle before regaining human form just in time to sabotage the marriage of her husband to her back-stabbing best friend.

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