Table feel
Moderate level of interaction with a mix of direct confrontation and strategic depth.
User summary In the game ??? (MAMEY), players are farmers trying to harvest beans and to sell bunches of them to the market. Each bean card has a color and a number. Players choose and take cards in Winston Draft (see below). With the cards taken this way, players discard a set o...
Players
2-4
Time
30-40
Age
10+
Weight
1.67
Rating
6.56
Should this hit the table?
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Mamey has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and enhances gameplay. The game provides deep strategic possibilities and room for players to improve their tactics. The player interaction score is average. Mamey scales well with different numbers of players without compromising its appeal or balance. It has a moderate easiness to learn, allowing players to grasp the rules and depth of the game within a reasonable time. Overall, Mamey has a good replayability score of 7.8.
Mamey has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of luck through strategic decisions and planning. The game outcome is influenced by a balanced mix of luck and strategy.
Overview
User summary In the game ??? (MAMEY), players are farmers trying to harvest beans and to sell bunches of them to the market. Each bean card has a color and a number. Players choose and take cards in Winston Draft (see below). With the cards taken this way, players discard a set of cards (X consecutive cards of the same color, X cards of the same number and color, or X cards with the same number and different colors) and earn Mamey (game currency). The player with the most Mamey wins the game. Winston Draft: There are three slots (numbered 1, 2, and 3), each of which contains several cards. Initially, each slot has one face-down card. During your turn, you look at all cards in slot 1, and take them all or leave them all. If you left them, you do the same on slot 2. Repeat the process until you take cards in a slot or you leave cards on slot 3, in which case you draw a card from the draw pile. In any case, reveal all cards in the slots you looked and didn't take, and add one face-down card on each of these slots and the slot you took. Then the turn goes to the next player. Publisher's summary ???????????????????????????????????????????????????????????? ???????????????????????????? ??????????????????????????? ????????????????????????????????? ???????????????????????????
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