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La Bataille Du Matz, 9-12 Juin 1918 box art
Rich game profile

La Bataille Du Matz, 9-12 Juin 1918

Magazine game published in Vae Victis #24, jan-feb 1999 The game covers a small German offensive on the Western Front in June 1918. 1 turn = 12 hours 1 hex = 1,300 meters 1 unit = regiments

Players

2

Time

?-?

Age

12+

Weight

3.17

Rating

6.57

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high interaction frequency and low emphasis on cooperation.

Teach 2.6

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency and low emphasis on cooperation.

Replay value

La Bataille du Matz, 9-12 juin 1918 has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The game offers fresh experiences each time it is played, with expansions adding new content and gameplay elements. Players can continuously improve their strategies and tactics, resulting in a deep and engaging gameplay experience.

Luck profile

The final luck score for La Bataille du Matz, 9-12 juin 1918 is 7 out of 10. This indicates that the game has a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

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Editions

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Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Nicolas Stratigos

Artists

4
Didier Bourgeois Christophe Camilotte Morgan Gillard Giuseppe Rava

Publishers

1
Vae Victis

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