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Krone & Schwert box art
Rich game profile

Krone & Schwert

Krone & Schwert is a city building game with the following structure: Build forts, cities and cathedrals and get a large piece of land to build it on. If you think you want to be king, start a revolution and hope you get as many players behind you to win the crown and the victory...

Players

2-5

Time

?-?

Age

10+

Weight

2.53

Rating

6.00

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Krone & Schwert has a high variability gameboard, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game offers deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, offering a balance between depth and accessibility. Overall, Krone & Schwert has a strong replayability score of 7.79.

Luck profile

Krone & Schwert has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game relies more on player decisions and strategy rather than luck, with luck playing a minor role in determining the game outcome.

Overview

What ABG knows about this game

Krone & Schwert is a city building game with the following structure: Build forts, cities and cathedrals and get a large piece of land to build it on. If you think you want to be king, start a revolution and hope you get as many players behind you to win the crown and the victory-points that go along with it. If the other players decide to stand behind the king you lose this attack and the victory - points are for the king and his helpers only. This is a boardgame with cards for building and fighting. You have 3 action points to spend every turn. During the game there are cards with extra victory-points for every cathedral, city and fort you own.

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Editions

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Credits

People and publishers

Designers

1
Klaus-Jürgen Wrede

Artists

2
Jörg Asselborn Christof Tisch

Publishers

1
Queen Games

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