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Jotto box art
Rich game profile

Jotto

The object of the game is to find your opponent's secret word. Each player chooses a five letter word and writes it down so the other cannot see it. The word should be in the dictionary and can include letters that repeat. One player now announces a test word and the second playe...

Players

2

Time

?-?

Age

12+

Weight

1.6

Rating

6.44

Should this hit the table?

Quick read before the metadata.

Jotto has a moderate level of direct confrontation and strategic depth. Players need to pay attention to each other's strategies frequently. However, there is minimal emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Jotto has a moderate level of direct confrontation and strategic depth. Players need to pay attention to each other's strategies frequently. However, there is minimal emphasis on cooperation in the game.

Replay value

Jotto has a high variability gameboard, offering different experiences each time it is played. The game also has good strategic depth, allowing players to improve their strategy over time. The presence of expansions adds to the replay value. The game scales well with different numbers of players and has moderate ease of learning. Overall, Jotto has a strong replayability score of 7.92 out of 10.

Luck profile

Jotto has a moderate influence of luck. While random elements like card draws may have some impact on the game outcome, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

The object of the game is to find your opponent's secret word. Each player chooses a five letter word and writes it down so the other cannot see it. The word should be in the dictionary and can include letters that repeat. One player now announces a test word and the second player reveals how many letters in that word are the same as the letters in his secret word. Such a letter is called a jot and the first player marks down how many jots that word contained. Players take turns guessing and use the information (number of jots) they have gathered to guess the opponents secret word.

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Editions

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Commerce mapping

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Credits

People and publishers

Publishers

3
Endless Games (I) Jotto Corp. Selchow & Righter

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