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Ghostbusters: Protect The Barrier Game box art
Rich game profile

Ghostbusters: Protect The Barrier Game

The evil Rowan is trying to break open the Durable But Not Impenetrable Barrier and release the dead! He's placed Paranormal Energy Devices (PEDs) all over the Mercado Building, and it's up to the Ghostbusters to find them and get them out before the fourth Cataclysm begins and t...

Players

2-4

Time

?-?

Age

8+

Weight

1.8

Rating

6.60

Should this hit the table?

Quick read before the metadata.

The game has a high level of direct confrontation and strategic depth. Players need to frequently interact with each other and make strategic decisions that indirectly affect others. While there is some level of cooperation required, it is not the main focus of the game.

Teach 2.7

Teaching signal

Replay 4.0

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

The game has a high level of direct confrontation and strategic depth. Players need to frequently interact with each other and make strategic decisions that indirectly affect others. While there is some level of cooperation required, it is not the main focus of the game.

Replay value

The game offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is deep strategic depth and room for players to improve their tactics and strategies. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, providing a good balance between depth and accessibility. Overall, Ghostbusters: Protect the Barrier has a strong replayability score of 8.05.

Luck profile

The final luck score for Ghostbusters: Protect the Barrier is 4.67. The game has a moderate randomness impact, with random elements having a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions, but luck still plays a significant role. The game has a balanced mix of luck and strategy, with the outcome being influenced by both player decisions and luck.

Overview

What ABG knows about this game

The evil Rowan is trying to break open the Durable But Not Impenetrable Barrier and release the dead! He's placed Paranormal Energy Devices (PEDs) all over the Mercado Building, and it's up to the Ghostbusters to find them and get them out before the fourth Cataclysm begins and the building is completely haunted. In Ghostbusters: Protect the Barrier Game, you have to keep your eye on the number of ghost figures on the board. If too many ghosts show up, rooms become haunted, and if six rooms become haunted at the same time, you lose the game! However, if all four Ghostbusters escape the building with all eight PEDs before six rooms have been haunted, the players win! In more detail, players roll dice to determine how many spaces they move this turn and whether a new ghost is added to the board. Players may move up to the number of spaces shown on the die. If they end their movement in a space with a PED, they may pick it up. If they end their movement in a space with a ghost, they fight that ghost by rolling a fight die. If they roll the matching symbol, they remove the ghost from the game board. If the players must add a third ghost to a room, it transforms into a haunting. A haunting requires at least two people in the room to attempt a fight with it. Ghostbusters: Protect the Barrier Game — a new version of the Kinderspiel des Jahres-winning Geister, Geister, Schatzsuchmeister! — includes four ways to play: Basic Battle, Basic Battle with Rowan, Advanced Adventure, and Advanced Adventure with Rowan. Rowan is a special ghost figure included in this version that cannot be killed. When this ghost's card comes up in the deck, you draw the next card, then move it to that room. If that room becomes a haunting, this ghost automatically moves to the next room.

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Credits

People and publishers

Designers

1
Brian Yu

Artists

1
Pierô

Publishers

1
Mattel, Inc.

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