ABG All Board Games
Freaky box art
Rich game profile

Freaky

In Freaky, you want to grab all the cards that you can, but to grab them, you need to play the right cards! Each card in Freaky features three characteristics: number, number color, and background color. Each player starts with three cards in hand, and three cards are placed face...

Players

2-5

Time

?-?

Age

8+

Weight

1

Rating

5.64

Should this hit the table?

Quick read before the metadata.

The game Freaky has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation as players primarily compete against each other. Overall, the game has a strong interaction score.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.7

Deep strategy

Control 2.3

Luck-sensitive

Table feel

The game Freaky has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation as players primarily compete against each other. Overall, the game has a strong interaction score.

Replay value

Freaky has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers fresh experiences and room for improvement with each playthrough.

Luck profile

Freaky has a low influence of luck. Random elements like dice rolls or card draws have a minimal impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In Freaky, you want to grab all the cards that you can, but to grab them, you need to play the right cards! Each card in Freaky features three characteristics: number, number color, and background color. Each player starts with three cards in hand, and three cards are placed face up on the table. On a turn, a player plays 1-3 cards onto the table, and each card played must match at least one characteristic of the card on which it is being played. If a pile now has at least four cards in a row with a matching characteristic, e.g., four yellow number circles, that player claims all of the cards in that pile. A player refills their hand to three cards at the end of their turn. When the deck runs out, the game ends and whoever has collected the most cards wins!

Category

1

Mechanism

1

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

No media imported yet.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Commerce mapping

Buying signals

No commerce mappings imported yet.

Credits

People and publishers

Designers

1
Leo Colovini

Artists

1
Oliver Freudenreich

Publishers

1
AMIGO

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.