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Four Elements box art
Rich game profile

Four Elements

Fire, Water, Earth & Air — Four Elements is a quick, turn-based game packed with action. There are no dice, no cards, and no rulebook. How you take down your opponent is up to you. Will you build a mighty fortress? Will you use strategy to outmaneuver your opponent? Can you maste...

Players

2-4

Time

5-25

Age

6+

Weight

1

Rating

6.68

Should this hit the table?

Quick read before the metadata.

Four Elements has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the game does not emphasize cooperation as much.

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Four Elements has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Four Elements has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Four Elements has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

What ABG knows about this game

Fire, Water, Earth & Air — Four Elements is a quick, turn-based game packed with action. There are no dice, no cards, and no rulebook. How you take down your opponent is up to you. Will you build a mighty fortress? Will you use strategy to outmaneuver your opponent? Can you master the elements? In turns, each player flicks one of their Elements, aiming to knock the opponent's pieces off the table. A player wins when the opponent's Lord piece is knocked off. Before the game starts, the players set up their Elements however they like. Rotate your Elements, stack them up, and place them however you like. Creativity is limited only by your imagination. What makes the game`s great replayability is that it can be played on any table or surface, impacting the gameplay fundamentally. What started with Fire, Water, Earth & Air has now been expanded to Light & Darkness. New game content is created constantly fueling the active community.

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Commerce mapping

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Credits

People and publishers

Designers

1
Robert Murelli

Publishers

1
Bomber

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