ABG All Board Games
Fork box art
Rich game profile

Fork

F.O.R.K. (Fox, Owl, Rabbit, Kale) is a 2 to 6-player trick-taking game. The goal of the game is to capture animals or kale in the food chain. In the game, players take turns leading the trick. The active player calls the suit (terrain), and players must follow if they have the ca...

Players

2-6

Time

15-20

Age

8+

Weight

?

Rating

6.09

Should this hit the table?

Quick read before the metadata.

Fork has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Fork has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Fork has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement. Player interaction is moderate. It scales well with different numbers of players without compromising balance. The game is moderately easy to learn, offering a good balance between depth and accessibility. Overall, Fork has a strong replayability score of 7.9.

Luck profile

Fork has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role. The game outcome is a balanced mix of luck and strategy.

Overview

What ABG knows about this game

F.O.R.K. (Fox, Owl, Rabbit, Kale) is a 2 to 6-player trick-taking game. The goal of the game is to capture animals or kale in the food chain. In the game, players take turns leading the trick. The active player calls the suit (terrain), and players must follow if they have the cards or play a fox because it is wild. When playing a card, players must play kales face up and everything else face down. After all players have played a card, reveal all cards and resolve from the highest number to the lowest. The player who played the fox can score an owl or rabbit. If the owl survives, it can score a rabbit, and so forth. There can be more than one player scoring a card per trick. When a player has five scorecards, the game ends, and the player with the highest score wins the game. In a six-player game, players are in a team of two. Team is optional in a four-player game. —description from designer

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

No media imported yet.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Commerce mapping

Buying signals

No commerce mappings imported yet.

Credits

People and publishers

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.