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Empire (third Edition) box art

Empire (third Edition)

Players

2

Time

?-?

Age

14+

Weight

4.33

Rating

5.80

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.3

Luck-sensitive

Table feel

Empire (Third Edition) has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Empire (Third Edition) has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for Empire (Third Edition) is 6.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

As Marshal Murat, you ride at the head of thousands of frenzied cavalry, or as Archduke Charles, you inspire Herculean efforts by tough Austrian grenadiers, or as the Duke of Wellington, you calmly ready your troops to meet the next French attack. With EMPIRE 3rd, historical personalities come alive, Now you make the critical decisions and fight with the troops as did famous Napoleonic commanders. Can you succeed where they failed? This game features a set of miniature rules that allows players to recreate the command control problems that were inherent with Napoleonic times. Expanded by: Empire Campaign System

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Editions

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Credits

Designers

2
Scotty Bowden Jim Getz

Publishers

1
Empire Games, Inc.

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