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Diabolo box art

Diabolo

Players

3-5

Time

?-?

Age

8+

Weight

1.34

Rating

5.52

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Diabolo has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Diabolo has a high variability gameboard, with different experiences offered each time it is played. The presence of expansions adds to the replay value, and the game offers deep strategic possibilities. The player interaction score is average, and the game scales well with different numbers of players. It is moderately easy to learn, providing a good balance between depth and accessibility. Overall, Diabolo has a strong replayability score of 8.01.

Luck profile

Diabolo has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

It’s a thin line between good and evil, and you’re going to have to find the right balance and avoid ending up In Limbo! Play your cards on either the good or evil side of each of the five colors, as you tip the balance towards good on some colors and bad on others. However, since you only score on the cards left in your hand, you’ll need to carefully weigh the consequences of each of your choices. With a lot of strategy and a little luck, you can do yourself a world of good even if things heat up for your opponents.

Media

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Editions

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Credits

Designers

1
Michael Schacht

Artists

1
Michael Schacht

Publishers

4
AMIGO Gigamic Kikigagne? Playroom Entertainment