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Cubicup box art

Cubicup

Players

2-3

Time

?-?

Age

?+

Weight

2

Rating

6.00

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.6

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Cubicup has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

Cubicup offers a high level of variability with its gameboard, expansions, and strategic depth. It adapts well to different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.08.

Luck profile

Cubicup has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by a balanced mix of luck and player strategy.

Overview

Each player chooses a set of colored cubes. The players take turns placing cubes on the board. The player who places the last cube at the top of the pyramid is the winner.

Media

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Editions

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Commerce

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Credits

Designers

1
Kovács Gábor

Publishers

2
CubiTeam Giseh Verlag

Linked items

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