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Cardline: Animals 2 box art

Cardline: Animals 2

Players

2-8

Time

?-?

Age

7+

Weight

1

Rating

6.31

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 1.6

Low interaction

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate interaction with a focus on strategic depth and frequent attention to other players' actions, with minimal emphasis on cooperation.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is deep strategic depth and room for players to improve their strategy over time. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn with a good balance between depth and accessibility.

Luck profile

The final luck score for Cardline: Animals 2 is 5.67, indicating a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

Cardline: Animals 2 is a card game played with 110 cards. It introduces new amazing tropical animals and extinct animals(dodo, for example). The game can be combined with Cardline: Animals and Cardline: Dinosaurs. Both sides of each card depict an animal, its name, and its class (amphibian, mammal, etc.), while its average length, weight, and lifespan are printed on only one side of the card. For each game, players decide before playing whether they're comparing animal lengths, weights, or lifespans. At the start of the game, each player places a number of animal cards on the table in front of her with the characteristics hidden. One card is placed in the center of the table with its characteristics revealed. Players then take turns placing a card from their tableau in a row on the table; a player can place a card between any two other cards. After placing the card, the player reveals the characteristics on it. If the card was placed correctly – that is, with the particular characteristic in numerical order compared to all other cards on the table – the card stays in place; otherwise the card is removed from play and the player takes another card from the deck and adds it to her tableau. The first player to get rid of all her cards by placing them correctly wins. If multiple players go out in the same round, then everyone else is eliminated from play and each of those players are dealt one more card for another round of play. If only one player has no cards after a bonus round, she wins; otherwise play continues until a single player goes out.

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Editions

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Credits

Designers

1
Frédéric Henry

Artists

1
Gaël Lannurien

Publishers

2
Asmodee Bombyx

Linked items

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