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Candy Lab box art
Rich game profile

Candy Lab

Machines are operating at full capacity in the candy factory! In Candy Lab, you take on the role of confectioners and are busy boxing the prized candies. In the middle of all this hustle, you have to retrieve the candy bars to fulfill your orders. The best among you will receive...

Players

2-4

Time

?-?

Age

8+

Weight

1.36

Rating

6.51

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.

Replay value

Candy Lab offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The game also provides deep strategic possibilities and scales well with different player counts. While it may take some time to learn, the overall replayability score is strong, indicating a game that can be enjoyed multiple times.

Luck profile

The final luck score for Candy Lab is 5, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to influence or mitigate the effects of randomness through strategic decisions. The game outcome is influenced by both luck and player strategy.

Overview

What ABG knows about this game

Machines are operating at full capacity in the candy factory! In Candy Lab, you take on the role of confectioners and are busy boxing the prized candies. In the middle of all this hustle, you have to retrieve the candy bars to fulfill your orders. The best among you will receive the coveted title of "master confectioner" and leave with their weight in candy! Your opponents will stop at nothing to win the supreme title — and actually, neither will you! In the game, you play order cards to retrieve candy bar combinations, activate their effects to help you, and (above all) disrupt your opponents. The game ends when the last candy bar is retrieved or when the draw pile of order cards is depleted. The player with the most points at the end of the game wins! —description from the publisher

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Thomas Danede

Artists

1
Alain Boyer

Publishers

1
Funnyfox

Linked items

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