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Attraction box art

Attraction

Players

2-5

Time

?-?

Age

14+

Weight

1.17

Rating

6.27

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.2

Low interaction

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Replay value

The game has a high level of variability in its gameboard and expansions, allowing for different experiences each time it is played. It offers deep strategic possibilities and adapts well to different player counts. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Attraction is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

The reactive interplay between the magnets in AttrAction is what gives this game its spark! Players must flick their "shooter" magnet into the playing area to attract and collect other magnets. Of course, it's not quite that easy since the magnets repel as easily as they attract! Strategies unfold and develop in reaction to the patterns on the table. AttrAction is a fun and challenging game in which a mix of skill and luck, plus the strong force of the magnets, produces exciting and unexpected twists!

Editions

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Credits

Designers

1
Jeff Glickman

Artists

1
Jennifer Vargas

Publishers

1
R&R Games