Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Each Anno Domini set consists of 336 cards, with a description of a historical event on one side of the card, and the year (and sometimes specific date) in which it happened on the other. Each player receives nine of these cards (or less, if you want the game to be shorter), and...
Players
2-8
Time
?-?
Age
10+
Weight
1
Rating
7.06
Should this hit the table?
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Anno Domini: Seefahrer & Flieger has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement in player strategy. With good scalability and moderate easiness to learn, it offers a solid replayability score of 7.79.
Anno Domini: Seefahrer & Flieger has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role. The game relies on a balanced mix of luck and strategy, making it suitable for players who enjoy both elements.
Overview
Each Anno Domini set consists of 336 cards, with a description of a historical event on one side of the card, and the year (and sometimes specific date) in which it happened on the other. Each player receives nine of these cards (or less, if you want the game to be shorter), and may only look at the descriptions. Players then put in turn a card on the table, *trying* to put theirs in chronological order. A player may, instead of adding a card, claim that the order in which the cards were put is incorrect. In this case all cards are turned over and the correct years revealed. If the order was correct then the doubting player receives two cards and skips a turn. If the order was incorrect then the previous player, who accepted the order as correct, receives three cards. The first player that gets rid of all the cards wins. Bluffing is as least as important as knowledge in this game. Most events are rather obscure or are hard to date exactly, so this ain’t no game for the nerds/geeks of this world, even they might think so, because it’s full of surprises and pure fun. Highly Recommended, because Anno Domini is a blast to play, is a very enjoyable social event and you even learn something from it. Unfortunately there is no English edition in existence, but this game could be a good way, to improve your already existing German skills or a very good reason, to learn the German language in the first place. The Set "Anno Domini - Seefahrer & Flieger" contains historical events related to sailors & airmen, can be played as a stand alone or together with the other sets, which is the best way of playing it. Part of the Anno Domini series
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
No media imported yet.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
No commerce mappings imported yet.
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.