Games
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46 searchable games across rank, rating, player count, play time, weight, and classification.
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1-24
of 46
2009
Ages 9+
Rallyman
1-4 players
?-? min
2.16 weight
7.20 rating
Family
Thematic
Racing
Sports
Dice Rolling
Modular Board
Push Your Luck
Digital Implementations: Boiteajeux
Organizations: Forgenext
2011
Ages 12+
Vanuatu
2-5 players
?-? min
3.3 weight
7.20 rating
Strategy
Economic
Nautical
Auction/Bidding
Grid Movement
Hexagon Grid
Country: Vanuatu
Crowdfunding: Indiegogo
1996
Ages 9+
Gipf
2 players
30-60 min
2.78 weight
7.10 rating
Abstract
Abstract Strategy
Grid Movement
Pattern Building
Category: Combinatorial
Digital Implementations: BoardSpace
2004
Ages 11+
Dungeon Twister
2 players
?-? min
2.89 weight
6.80 rating
Strategy
Adventure
Exploration
Fantasy
Action Points
Card Play Conflict Resolution
Grid Movement
Components: 10 x 20 Grids
Digital Implementations: Board Game Arena
2006
Ages 10+
Mykerinos
2-4 players
30-60 min
2.56 weight
6.80 rating
Strategy
Exploration
Area Majority / Influence
Hand Management
Modular Board
Country: Egypt
Digital Implementations: Boiteajeux
2003
Ages 10+
Fearsome Floors
2-7 players
?-? min
1.82 weight
6.70 rating
Family
Horror
Grid Movement
Modular Board
Race
Creatures: Monsters
Digital Implementations: Boiteajeux
2010
Ages 7+
Battle Sheep
2-4 players
?-? min
1.47 weight
6.60 rating
Abstract
Abstract Strategy
Animals
Enclosure
Grid Movement
Hexagon Grid
Animals: Sheep
Category: Combinatorial
2011
Ages 12+
The Castles Of Burgundy
2-4 players
30-90 min
2.99 weight
8.10 rating
Strategy
Dice
Medieval
Territory Building
Dice Rolling
End Game Bonuses
Grid Coverage
Country: France
Digital Implementations: Board Game Arena
2013
Ages 13+
Concordia
2-5 players
?-? min
2.99 weight
8.10 rating
Strategy
Ancient
Economic
Nautical
Action Retrieval
Advantage Token
Auction: Dutch
Ancient: Rome
Components: Map (Continental / National scale)
2012
Ages 13+
Tzolk'in: The Mayan Calendar
2-4 players
?-? min
3.67 weight
7.90 rating
Strategy
Ancient
Civilization
Economic
Bias
End Game Bonuses
Turn Order: Claim Action
Components: Calendars
Components: Gears
2011
Ages 12+
Trajan
2-4 players
60-120 min
3.64 weight
7.80 rating
Strategy
Ancient
Political
Area Movement
Hand Management
Mancala
Ancient: Rome
Components: Map (Continental / National scale)
2014
Ages 13+
Alchemists
2-4 players
?-? min
3.93 weight
7.60 rating
Strategy
Deduction
Fantasy
Action Drafting
Constrained Bidding
Deduction
Components: Digital Hybrid â?? App/Website Required
Components: Gems/Crystals
2003
Ages 9+
Yinsh
2 players
30-60 min
2.66 weight
7.70 rating
Abstract
Abstract Strategy
Catch the Leader
Grid Movement
Pattern Building
Category: Combinatorial
Category: n in a row
2014
Ages 12+
Kanban: Driver's Edition
2-4 players
90-120 min
4.36 weight
7.80 rating
Strategy
Economic
Industry / Manufacturing
Action Points
Commodity Speculation
Variable Phase Order
Crowdfunding: Giochistarter
Digital Implementations: Boiteajeux
2011
Ages 13+
Dungeon Petz
2-4 players
?-? min
3.62 weight
7.40 rating
Strategy
Thematic
Animals
Fantasy
Humor
Auction/Bidding
Hand Management
Selection Order Bid
Creatures: Monsters
Digital Implementations: Board Game Arena
2009
Ages 12+
Dungeon Lords
2-4 players
?-? min
3.57 weight
7.40 rating
Strategy
Economic
Fantasy
Fighting
Action Queue
Hand Management
Simultaneous Action Selection
Digital Implementations: Boiteajeux
Game: Dungeon Lords
2008
Ages 8+
Dixit
3-8 players
?-? min
1.2 weight
7.20 rating
Party
Card Game
Humor
Party Game
Race
Storytelling
Targeted Clues
Components: Meeples (Animal) / Animeeples
Digital Implementations: Boiteajeux
2012
Ages 13+
Ginkgopolis
1-5 players
?-? min
2.91 weight
7.50 rating
Strategy
City Building
Environmental
Science Fiction
Area Majority / Influence
Layering
Multi-Use Cards
Digital Implementations: Boiteajeux
Mechanism: Tableau Building
2013
Ages 13+
Bruxelles 1893
2-5 players
50-125 min
3.59 weight
7.60 rating
Strategy
Economic
Area Majority / Influence
Auction/Bidding
Modular Board
Cities: Brussels (Belgium)
Country: Belgium
2014
Ages 14+
Deus
2-4 players
60-90 min
2.83 weight
7.30 rating
Strategy
Civilization
Mythology
Area Majority / Influence
End Game Bonuses
Grid Movement
Components: Wooden pieces & boards
Digital Implementations: Board Game Arena
2003
Ages 8+
Alhambra
2-6 players
45-60 min
2.1 weight
7.00 rating
Family
Strategy
City Building
Medieval
Hand Management
Memory
Open Drafting
Cities: Granada (Andalusia, Spain)
Country: Spain
2007
Ages 13+
Tzaar
2 players
30-60 min
2.52 weight
7.70 rating
Abstract
Abstract Strategy
Grid Movement
Map Reduction
Category: Combinatorial
Digital Implementations: BoardSpace
2001
Ages 9+
Dvonn
2 players
?-? min
2.66 weight
7.50 rating
Abstract
Abstract Strategy
Grid Movement
Map Reduction
Category: Combinatorial
Digital Implementations: Board Game Arena
1999
Ages 10+
Torres
2-4 players
?-? min
2.86 weight
7.10 rating
Abstract
Strategy
Abstract Strategy
Medieval
Action Points
Area Majority / Influence
Enclosure
Components: 3-Dimensional (3D)
Components: 8 x 8 Grids