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Case Blue
8.25Maneuver forces across tactical or historical battle maps.
Bison: Thunder On The Prairie
6.29Place tiles carefully to build spatial scoring patterns.
Guderian's Blitzkrieg Ii
8.15Maneuver forces across tactical or historical battle maps.
Warcraft: The Board Game
6.12Coordinate with teammates around shared goals and table pressure.
Volldampf
6.84Move goods between locations while optimizing routes and timing.
Warhammer 40,000 (fourth Edition)
6.51Roll dice and choose how to use the results for tactical outcomes.
Godtear
8.02Play linked scenarios where mission goals shape each session.
Skies Above Britain
8.89Solve a self-contained solo challenge against the game system.
Warmaster
7.26Roll dice and choose how to use the results for tactical outcomes.
Urland
6.57Commit presence to key areas and fight for influence where it matters.
Wing Leader: Supremacy 1943-1945
8.12Maneuver forces across tactical or historical battle maps.
Patton's Best
6.75Play linked scenarios where mission goals shape each session.
Moongha Invaders: Mad Scientists And Atomic Monsters Attack The Earth!
6.62Commit presence to key areas and fight for influence where it matters.
Dien Bien Phu: The Final Gamble
8.57Maneuver forces across tactical or historical battle maps.
Wizards Of The Grimoire
7.57Draft from shared options to assemble a plan over successive turns.
Trieste
6.59Bluff, read opponents, and time reveals around hidden information.
Fortuna
6.49Place workers to claim actions and turn resources into plans.
Amazonas
6.32Build routes and networks to connect locations efficiently.
Union Stockyards
7.43Cover spaces on a grid to build a spatial scoring plan.
Terrible Swift Sword: Battle Of Gettysburg Game
7.49Maneuver forces across tactical or historical battle maps.
A Column Of Fire
6.50Place workers to claim actions and turn resources into plans.
Bang! The Duel
6.40Manage cards in hand to time plays, combos, and scoring windows.
Men Of Iron
6.88Maneuver forces across tactical or historical battle maps.
Starfighter
6.70Manage cards in hand to time plays, combos, and scoring windows.