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Omen: Fires In The East
7.49Commit presence to key areas and fight for influence where it matters.
Microworld
6.31Commit presence to key areas and fight for influence where it matters.
Maniacal
7.51Spend limited actions each turn to balance movement, setup, and scoring.
Berserk: War Of The Realms
6.28Move forces between areas to control positions and pressure rivals.
Funkoverse Strategy Game: Harry Potter 102
7.05Move pieces across a map while planning position and timing.
The X-files
6.30Bluff, read opponents, and time reveals around hidden information.
Gothic Invasion
7.18Play event cards to drive map pressure and long-term timing.
Shadows Of Brimstone: Gates Of Valhalla
8.68Coordinate shared actions while clues or threats pressure the group.
Exceed: Seventh Cross – Guardians Vs. Myths Box
8.20Move pieces across a map while planning position and timing.
Stronghold: Undead (second Edition)
7.24Commit presence to key areas and fight for influence where it matters.
Tokyo Sidekick
7.44Build a deck or pool that turns small actions into stronger combos.
Death Note: Confrontation
7.09Use clues and contradictions to deduce hidden information.
Zephyr: Winds Of Change
7.00Build a deck or pool that turns small actions into stronger combos.
Oath Of The Brotherhood
6.36Place workers to claim actions and turn resources into plans.
Warhammer Age Of Sigmar (third Edition)
7.18Roll dice and choose how to use the results for tactical outcomes.
Munchkin Grimm Tidings
6.85Play disruptive cards to slow rivals and protect your own plan.
Far East War 1592
6.98Move forces between areas to control positions and pressure rivals.
Miraris
7.01Bluff, read opponents, and time reveals around hidden information.
Necromunda: Dark Uprising
8.56Spend limited actions each turn to balance movement, setup, and scoring.
Exceed: Seventh Cross – Church Vs. Empire Box
7.88Move pieces across a map while planning position and timing.
The Battletech Compendium
7.53Maneuver forces across tactical or historical battle maps.
Munchkin Oz
6.33Draft from shared options to assemble a plan over successive turns.
Kings Of War (third Edition)
8.70Roll dice and choose how to use the results for tactical outcomes.
Ski Tour: Biathlon
7.00Roll dice and choose how to use the results for tactical outcomes.