Find your next board game
1977
Ages 10+
Rail Baron
6.61
3-6 players
180-240 min
2.27 weight
Strategy
Economic
Trains
Transportation
Roll / Spin and Move
2008
Ages 12+
Prussian Rails
6.89
3-5 players
?-? min
2.93 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Lose a Turn
Network and Route Building
Series: Cube Rails
Series: Historic Railroads System (Winsome Games)
2009
Ages 10+
The Pillars Of The Earth: Builders Duel
6.53
2 players
?-? min
2.18 weight
Strategy
Card Game
Economic
Medieval
Auction/Bidding
Open Drafting
Authors: Ken Follett
Occupation: Builder
2013
Ages 12+
Archon: Glory & Machination
6.91
2-4 players
90-120 min
3.18 weight
Strategy
City Building
Economic
Medieval
Action Queue
Deck, Bag, and Pool Building
Hand Management
Crowdfunding: Kickstarter
2018
Ages 12+
Valparaíso
6.88
2-5 players
45-90 min
2.79 weight
Strategy
Economic
Action Queue
Kill Steal
Point to Point Movement
Components: Wooden pieces & boards
Country: Chile
2010
Ages 12+
Black Friday
6.56
2-5 players
?-? min
2.84 weight
Strategy
Economic
Betting and Bluffing
Commodity Speculation
Simulation
Components: 15 x 17 Grids
Digital Implementations: Yucata
1974
Ages 13+
Crude: The Oil Game
6.70
2-4 players
?-? min
2.75 weight
Strategy
Economic
Industry / Manufacturing
Commodity Speculation
Dice Rolling
Random Production
Digital Implementations: TableTop Simulator Modâ?¦
Theme: Oil / Gas / Petroleum
2003
Ages 10+
Industria
6.43
3-4 players
?-? min
2.68 weight
Strategy
Economic
Industry / Manufacturing
Auction/Bidding
Hand Management
2020
Ages 12+
Pendulum
6.46
1-5 players
60-90 min
2.9 weight
Strategy
Card Game
Economic
Action Timer
Deck Construction
Real-Time
Components: Sand Timers
Digital Implementations: Tabletopia
2008
Ages 14+
Mégawatts
7.82
2-6 players
?-? min
3.07 weight
Strategy
Economic
Industry / Manufacturing
Auction/Bidding
Network and Route Building
Game: Power Grid
2021
Ages 14+
Dark Ages: Heritage Of Charlemagne
7.81
1-4 players
120-180 min
3.56 weight
Strategy
Civilization
Economic
Medieval
Action Points
Area Majority / Influence
Area Movement
Components: Map (Continental / National scale)
Components: Miniatures
2015
Ages 13+
Healthy Heart Hospital
7.22
1-5 players
60-90 min
2.8 weight
Strategy
Thematic
Economic
Medical
Action Points
Cooperative Game
Push Your Luck
Digital Implementations: Tabletopia
Medical: Hospitals / Clinics
2015
Ages 12+
Lignum
7.23
2-4 players
60-120 min
3.75 weight
Strategy
Economic
Action Queue
Worker Placement
Contests: Edition Läufer
Crowdfunding: Spieleschmiede
2008
Ages 12+
Jet Set
6.74
2-6 players
90-120 min
2.58 weight
Strategy
Aviation / Flight
Economic
Transportation
Network and Route Building
Open Drafting
Point to Point Movement
Digital Implementations: Tabletopia
2007
Ages 12+
Darjeeling
6.56
2-5 players
?-? min
2.21 weight
Strategy
Economic
Farming
Commodity Speculation
Grid Movement
Map Reduction
Country: India
Food & Drink: Tea
2018
Ages 12+
Yokohama Duel
7.54
2 players
?-? min
2.4 weight
Strategy
Economic
Set Collection
Worker Placement
Cities: Yokohama (Japan)
Game: Yokohama
2009
Ages 12+
Colonia
6.62
3-6 players
?-? min
3.11 weight
Strategy
Economic
Medieval
Auction/Bidding
Set Collection
Voting
Cities: Cologne (North Rhine-Westphalia, Germany)
Components: Map (City Scale)
2014
Ages 12+
Praetor
6.55
2-5 players
?-? min
3 weight
Strategy
Ancient
City Building
Economic
Delayed Purchase
Market
Modular Board
Ancient: Rome
Digital Implementations: Tabletopia
2009
Ages 13+
Baltimore & Ohio
7.15
3-6 players
?-? min
3.75 weight
Strategy
Economic
Trains
Transportation
Network and Route Building
Stock Holding
Series: Cube Rails
Series: Historic Railroads System (Winsome Games)
2023
Ages 14+
East India Companies
7.50
2-4 players
90-120 min
3.03 weight
Strategy
Economic
Transportation
Investment
Market
Pick-up and Deliver
Components: Dice with Icons
Digital Implementations: TableTop Simulator Modâ?¦
2016
Ages 12+
1844/1854
7.87
3-7 players
?-? min
4.45 weight
Strategy
Economic
Trains
Auction/Bidding
Network and Route Building
Stock Holding
Country: Austria
Country: Switzerland
2004
Ages 14+
Neuland
6.46
2-4 players
60-120 min
3.7 weight
Strategy
Civilization
Economic
Action Points
Tile Placement
Turn Order: Time Track
2015
Ages 10+
Minerva
6.79
1-4 players
60-90 min
2.76 weight
Strategy
City Building
Economic
Contracts
End Game Bonuses
Income
Ancient: Rome
Digital Implementations: Tabletopia
2012
Ages 12+
Dominare
6.80
2-6 players
?-? min
3.45 weight
Strategy
Economic
Political
Renaissance
Area Majority / Influence
Hand Management
Open Drafting
Mechanism: Tableau Building
Setting: Tempest Shared World