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Breaking Away
7.34Race across a track or map while timing movement and upgrades.
Conquest Of The Fallen Lands
6.79
Pakal
7.05Use physical skill and timing to pull off the key moves.
Megacity: Oceania
6.78Use physical skill and timing to pull off the key moves.
Verdun 1916: Steel Inferno
8.29Build a deck or pool that turns small actions into stronger combos.
Tail Feathers
7.04Roll dice and choose how to use the results for tactical outcomes.
Spheres Of Influence: Struggle For Global Supremacy
7.91Negotiate deals and shifting promises to improve your position.
1841: Railways In Northern Italy
8.00Build routes and networks to connect locations efficiently.
Electronic Catch Phrase
6.56Coordinate with teammates around shared goals and table pressure.
Hordes
7.55
The Few And Cursed
7.18Build a deck or pool that turns small actions into stronger combos.
Finska Mini
7.47Use physical skill and timing to pull off the key moves.
Family Business
6.07Manage cards in hand to time plays, combos, and scoring windows.
Boomerang: Europe
6.84Mark choices on a sheet to build patterns and complete objectives.
Court Of The Medici
6.61Manage cards in hand to time plays, combos, and scoring windows.
Judge Dredd: Helter Skelter
7.31Move forces between areas to control positions and pressure rivals.
Mint Delivery
6.19Move goods between locations while optimizing routes and timing.
Butterfly
6.71Push your luck for bigger rewards while risk keeps building.
Blank Slate
6.73Create or guess words from clues, letters, and table pressure.
Blackbeard
6.37Maneuver forces across tactical or historical battle maps.
Jenseits Von Theben
7.13
Posthuman
6.49Coordinate with teammates around shared goals and table pressure.
Navia Dratp
7.15Move pieces across a map while planning position and timing.
First Empires
6.95Move forces between areas to control positions and pressure rivals.