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Where There Is Discord: War In The South Atlantic
7.88Maneuver forces across tactical or historical battle maps.
Yomi (second Edition)
7.46Manage cards in hand to time plays, combos, and scoring windows.
Wizard: Jubiläumsedition
7.67Play suited cards to win tricks and manage timing.
Hoplomachus: Rise Of Rome
8.00Build a deck or pool that turns small actions into stronger combos.
Toy Story: Obstacles & Adventures
7.44Build a deck or pool that turns small actions into stronger combos.
Bardsung
7.50Coordinate with teammates to solve the game's shared challenge.
Glorantha: The Gods War
7.91Negotiate deals and shifting promises to improve your position.
Federation Commander: Klingon Border
7.45Play linked scenarios where mission goals shape each session.
The Palaces Of Carrara (second Edition)
7.52Place tiles carefully to build spatial scoring patterns.
Stranger Things: Upside Down
7.48Coordinate shared actions while clues or threats pressure the group.
Silent War
7.35Maneuver forces across tactical or historical battle maps.
Who Did It?
6.56Remember hidden information and use recall to make better choices.
Aquamarine
7.37Mark choices on a sheet to build patterns and complete objectives.
Cthulhu Gloom
6.38Manage cards in hand to time plays, combos, and scoring windows.
Tanto Cuore: Expanding The House
7.51Build a deck or pool that turns small actions into stronger combos.
Battalia: The Creation
7.29Build a deck or pool that turns small actions into stronger combos.
The Settlers Of Canaan
6.74Collect matching sets while timing when to score or trade them.
The Korean War: June 1950-may 1951
7.66Maneuver forces across tactical or historical battle maps.
El Caballero
6.45Place tiles carefully to build spatial scoring patterns.
Seafall
6.20Play linked scenarios where mission goals shape each session.
Impact: Battle Of Elements
6.68Roll dice and choose how to use the results for tactical outcomes.
Mystery Rummy: Al Capone And The Chicago Underworld
6.86Collect matching sets while timing when to score or trade them.
Subdivision
6.45Cover spaces on a grid to build a spatial scoring plan.
Tiefe Taschen
7.22Bluff, read opponents, and time reveals around hidden information.