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You Suck
5.98Play suited cards to win tricks and manage timing.
Interstellar Mayhem
6.48Spend limited actions each turn to balance movement, setup, and scoring.
Token Terrors: Battlegrounds
7.63Move pieces across a map while planning position and timing.
Super Pacs: The Game Of Politics About The Game Of Politics
6.99Collect matching sets while timing when to score or trade them.
The King Of All Bards
7.15Roll dice and choose how to use the results for tactical outcomes.
Pocket Dungeon
7.30Mark choices on a sheet to build patterns and complete objectives.
Mutant Chronicles Warzone Resurrection
7.74Spend limited actions each turn to balance movement, setup, and scoring.
Drakborgen Legenden
5.93Place tiles carefully to build spatial scoring patterns.
Hero Master: An Epic Game Of Epic Fails
6.76Build a deck or pool that turns small actions into stronger combos.
Marvel Heroclix: Infinity Challenge – Premiere Edition
6.57Spend limited actions each turn to balance movement, setup, and scoring.
Iron Sky: The Board Game
6.04Commit presence to key areas and fight for influence where it matters.
Mcjohny's
6.24Use physical skill and timing to pull off the key moves.
Chess 2: The Sequel
7.14Compete for contested options while managing cost and timing.
Dreadball: Kickoff
6.91Move pieces across a map while planning position and timing.
The Gig
7.28Mark choices on a sheet to build patterns and complete objectives.
Die Die Die
6.96Use physical skill and timing to pull off the key moves.
Brandubh
6.82Move pieces across a map while planning position and timing.
Hinkel & Stein
6.67Bluff, read opponents, and time reveals around hidden information.
Judge Dredd Miniatures Game
7.06Spend limited actions each turn to balance movement, setup, and scoring.
Gardens Of Mars
7.29Commit presence to key areas and fight for influence where it matters.
The Lord Of The Rings: The Return Of The King
7.36Play event cards to drive map pressure and long-term timing.
The Suits: Season 2
6.95Bluff, read opponents, and time reveals around hidden information.
Rebels And Patriots: Wargaming Rules For North America
7.68Maneuver forces across tactical or historical battle maps.
The Seven Years World War
6.80Maneuver forces across tactical or historical battle maps.