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Flash Duel
6.56Manage cards in hand to time plays, combos, and scoring windows.
Bucket Brigade
6.04Manage cards in hand to time plays, combos, and scoring windows.
We Will Wok You
6.29Collect matching sets while timing when to score or trade them.
Bridge Troll
6.02Bluff, read opponents, and time reveals around hidden information.
Pocket Madness
6.02Collect matching sets while timing when to score or trade them.
Langfinger
6.16Place workers to claim actions and turn resources into plans.
Konja
6.60Place workers to claim actions and turn resources into plans.
Villages
6.56Collect matching sets while timing when to score or trade them.
Dragon Keepers
6.62Coordinate shared actions while clues or threats pressure the group.
Jericho
6.07Collect matching sets while timing when to score or trade them.
Chocolatl
6.38Bluff, read opponents, and time reveals around hidden information.
Durak
6.39Bluff, read opponents, and time reveals around hidden information.
Rollecate
6.30Build routes and networks to connect locations efficiently.
Shahrazad
6.18Coordinate with teammates to solve the game's shared challenge.
Baobab
6.17Use physical skill and timing to pull off the key moves.
Munchkin Panic
6.04Manage cards in hand to time plays, combos, and scoring windows.
Jockey
6.39Bluff, read opponents, and time reveals around hidden information.
Trader
6.52Coordinate with teammates around shared goals and table pressure.
Goblins Drool, Fairies Rule!
6.07Remember hidden information and use recall to make better choices.
Dino Race
6.16Manage cards in hand to time plays, combos, and scoring windows.
Fantastic Beasts: Perilous Pursuit
6.55Coordinate with teammates to solve the game's shared challenge.
Bark Avenue
7.64Move pieces across a map while planning position and timing.
Relic Expedition
6.75Spend limited actions each turn to balance movement, setup, and scoring.
Lighthouse Run
6.56Race across a track or map while timing movement and upgrades.